Tag Archives: program

Who Are Top Five Successful Millennial Entrepreneurs!?

Millennials, also known as Peter-Pan Generation, from early  '80s to the '90s, early 2000s, happened to be superb movers, holding the business power, and here are the five in top class.

Mark Zuckerberg

Mark Elliot Zuckerberg (born May 14, 1984) is an American computer programmer and Internet entrepreneur. He is the chairman, chief executive officer, and co-founder of Facebook.His net worth is estimated to be US $53.6 billion as of 2017, ranking him the 5th richest person in the world.

Evan Spiegel and Bobby Murphy

The founders of Snapchat, the photo app that lets users upload images and decide when those images will vanish from view.
Snapchat has become another way for people to put up benign and racy pictures to test out public reaction, knowing they can pull them in a short period of time.
Spiegel and Murphy’s app dominates the young teenage market, in which looking good is the currency of becoming popular and well-liked. Your eyes may pop when you realize that these two entrepreneurs turned down $3 billion from Facebook founder Mark Zuckerberg to buy their company.
Source 

Eric Butler

Eric Butler, 26 years, is a king of protection. Butler is a security expert who commands high fees for creating network security protocols for major corporations.
He is also the inventor of Firesheep, a computer intrusion program that lets companies see how vulnerable their systems are to hackers.
Butler’s relentless pursuit of a security protection always makes him in-demand, and his latest efforts are related to showing mobile phone manufacturers how easy it is for blackhat hackers to compromise an ordinary SIM card and obtain sensitive information on mobile phones.

 Tracy Chou

 Chou, 26, is one of the brightest and most sought-after software engineers in the world.
After intern stints at Facebook and Google, she now works at Pinterest, despite heavy pressure from the Facebook-financed site Quora to become one of its lead software engineers. Chou’s a big brain too, and holds two degrees from Stanford.

 John and Patrick Collison

Two brothers who grew up in Ireland, John Collison, 23 and Patrick Collison, 25, are the creators of Stripe, a Paypal like service that lets users make online payments in nearly a dozen countries.
The Collisons raised funding from a diverse group of companies to start Stripe, and the company is now valued at nearly $2 billion, which is pretty good, considering the initial startup money they raised was a ‘mere’ $50 million.
 Source

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Trump Cracks Down on H-1B Visa Program That Feeds Silicon Valley

https://www.bloomberg.com/news/videos/2017-04-03/trump-cracks-down-on-h-1b-visa-program-video

The U.S. administration began to deliver on President Donald Trump’s campaign promise to crack down on a work visa program that channels thousands of skilled overseas workers to companies across the technology industry.

Fed up with a program it says favors foreign workers at the expense of Americans, the Trump administration rolled out a trio of policy shifts. The U.S. Citizenship and Immigration Services agency on Friday made it harder for companies to bring overseas tech workers to the U.S. using the H-1B work visa. On Monday, the agency issued a memo laying out new measures to combat what it called "fraud and abuse" in the program. The Justice Department also warned employers applying for the visas not to discriminate against U.S. workers.

Trump campaigned on a promise to overhaul the immigration system, calling for companies to hire more Americans instead of outsourcing jobs to countries with cheaper labor or bringing in lower-paid foreign workers. Silicon Valley’s biggest tech companies, many of which were founded or run by immigrants, depend on H-1Bs and say efforts to thwart immigration threaten innovation, recruitment and startup formation. Trump’s executive orders restricting travel from a handful of Muslim-majority nations led to unprecedented opposition from the industry.

Read more: A Q&A explainer on the fight over U.S. visas

But there’s also broad recognition that reform is needed, given several high-profile examples where American employees have been replaced by lower-paid foreign workers through the program. Advocates for immigrants’ rights also argue H-1B workers are easily exploited because their legal status is tied to a particular employer. The Economic Policy Institute estimated there were about 460,000 people working on H-1B visas in 2013.

This week’s moves weren’t the administration’s first attempts to adjust the program. Last month, the immigration department suspended a system that expedited visa processing for certain skilled workers who paid extra. But people who have been pushing for reform had become frustrated in recent weeks that the Trump administration wasn’t moving fast enough.

Outsourcing firms are considered the worst abusers of the system, an impression that the tech industry has been happy to encourage. Monday’s USCIS announcement targets those firms, with the agency saying it will focus inspections on workplaces with the largest percentage of H-1B workers, and those with employees who do IT work for other companies. Shares of Cognizant Technology Solutions Corp., Infosys Ltd., Wipro Ltd. and Accenture Plc each slipped more than 1 percent on Monday.

Microsoft Corp., Facebook Inc., Alphabet Inc., Cognizant, Wipro and Accenture didn’t respond to requests to comment. Infosys declined to comment, while Tata Consulting Services Ltd. said it has reduced use of high-skilled H-1B visas, while creating more U.S. IT services jobs.

“Each of these steps are small steps by themselves,” said R Chandrashekhar, president of the trade group Nasscom, which represents many India tech firms. “What we are waiting to see is how they will tighten the process. How exactly will the policy be implemented? The process for granting H-1B visas has become a lot more uncertain.”

The new guidelines released Friday require additional information for computer programmers applying for H-1B visas to prove the jobs are complicated and require more advanced knowledge and experience. It’s effective immediately, so it will change how companies apply for the visas in an annual lottery process that begins Monday. The changes don’t explicitly prohibit applications for a specific type of job. Instead, they bring more scrutiny to those for computer programmers doing the simplest jobs.

"This is a step in the right direction in terms of tightening up the eligibility," said Ron Hira, an associate professor at Howard University, who has done extensive research on the H-1B program. "You’re going to have to beef up your argument for why you need this person."

Technology and outsourcing companies are the heaviest users of the H-1B visa, which is the largest program for temporary foreign workers in the U.S. by a wide margin. India-based outsourcing companies receive a disproportionate percentage of the visas and tend to pay lower salaries than U.S.-based tech firms. Employers sought H-1B visas for more than 13,000 computer programmers in 2016, citing an average salary of about $72,000, according to Bloomberg Intelligence analyst Caitlin Webber. About half of the visas sought last year were for computer-related positions, she said.

Exclusive insights on technology around the world.
Computer programmers made up about 12 percent of all H-1B applications certified by the Department of Labor in 2015. Of those, 41 percent were for positions at the lowest wage level, defined as jobs requiring people to perform routine tasks that require them to exercise little judgment on their own. The guidelines issued Friday refer specifically to entry-level computer programmers, which the U.S. Department of Labor defines as those who write and test code to allow computer applications and software to work properly.

“This is not a change in policy on H-1B and H-1B1 eligibility in computer-related fields,” CeCe Gwathmey, a spokeswoman for the immigration agency, said in an email, referencing the March 31 document. The memorandum rescinded a 17-year-old set of guidelines that “relied on obsolete information and had not been used as a standard” to decide on H-1B petitions for many years, she said.

Still, the administration hasn’t thrown its lot in with any of the plans for broader changes to the program. Lawmakers from both parties have introduced several bills this year. One would replace the current random lottery with a system that gives priority to companies paying higher salaries. Another would explicitly prohibit companies from replacing qualified U.S. workers with H-1B workers.

Scott Corley, executive director Compete America, a coalition of employers that rely on high-skilled immigrants, said in a statement Monday that H-1B reform should be part of a broader re-assessment of the country’s immigration priorities. “Our nation’s outdated legal immigration system relies heavily on a single temporary visa category, the H-1B, to prove work authorization for every kind of high-skilled foreign professional we recruit,” he said. 

The result, said Corley: “Chaos, inefficiencies, and criticism.”  by Jing Cao  and Joshua Brustein

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The iPhone 8’s most important new feature was finally just confirmed

The iPhone 8 will be Apple’s new flagship smartphone this year, introducing a variety of features that have never been seen on an iPhone before. The most important new iPhone 8 feature concerns the display. Not only will the screen size increase, but the iPhone 8 will be the first phone to have an OLED display. Apple will likely not confirm the feature until it’s ready to announce the handset in September, but the company’s suppliers aren’t always so tight-lipped.

 

Don't Miss: World’s top Apple insider just revealed a new iPhone 8 feature that’s a literal game-changer

Talking to reporters at a general meeting of the Korea Display Industry Association, LG Display CEO Han Sang-beom said that demand for LCD screens will remain steady in the next couple of years, in spite of Apple’s move to OLED.

“Apple wouldn’t switch 100 percent to OLED for the time being,” Han told The Investor. “Considering Apple’s annual shipments at about 220 to 330 million iPhones, the plastic OLED would not become the only display type for the new iPhone as well.”

Han essentially confirmed that Apple is indeed going to adopt OLED displays as soon as this year, a move that will hurt LG Display in the near future. Samsung Display is said to be the exclusive OLED screen provider for the iPhone 8, but rivals including LG Display, Japan Display, and BOE are all investing heavily in OLED plants.

Han said that mass-production of smartphone OLED screens will start in the second half of the year.

The Investor notes that the iPhone 8 could make up almost 30% of total iPhone sales this year, with Apple expected to launch three distinct flagship iPhone models in 2017. Most rumors detailing Apple’s iPhone plans for 2017 agree that Apple will have three brand-new iPhones in stores this fall, the iPhone 8, iPhone 7s and iPhone 7s Plus.

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Oculus could cost Facebook up to $11 billion, but it might be worth it

In 2014, Facebook CEO Mark Zuckerberg spent $2 billion to purchase the virtual reality startup Oculus and its Rift headset. The deal was huge, not just from a price standpoint, but because it was proof of momentum behind the nascent VR industry.

Nearly three years later, though, it looks like that $2 billion was just a down payment for the VR company, as Facebook will likely have to shell out billions more until the social network can get the Oculus’ technology to a point where Zuckerberg and co. are satisfied.

The Facebook founder said as much while on the witness stand for a lawsuit that accuses Oculus of stealing some of its VR technology from video game company ZeniMax Media, according to The New York Times.

From $2 billion to $11 billion

That initial $2 billion payment for Oculus wasn’t even the entire amount Facebook paid for the company. The social networking giant also paid $700 million to keep certain Oculus employees and promised an additional $300 million if the company met specific milestones, according to the report.

On top of that, Zuckerberg said Facebook might have to dump an additional $3 billion into Oculus to shore up its technology.

Why commit to spending nearly $7 billion — plus an extra $2 billion if Oculus loses its lawsuit — on a technology that has yet to blow up in the consumer market? Well, because Zuckerberg is looking beyond VR in the traditional sense. See, where the Rift, HTC’s Vive and Sony’s PlayStation VR are primarily designed as gaming systems, the Facebook founder has his sights on making virtual reality a more social experience.

During the Oculus Connect 3 conference in October, Zuckerberg took the stage to show off a kind of virtual/augmented reality system the company was working on. In the demo Zuckerberg showed how he, through a digital avatar, could interact with friends and family in real time in a digital space as if they were all in the same room.

Price is still a barrier

It’s an interesting gambit, but it’s still far from complete. What’s more, the cost of VR systems like the Rift is still prohibitively high for many consumers. The company is working to bring prices down, though.

For instance, when Oculus launched the Rift in 2016, you needed to purchase a $1,000 to $1,500 PC to run the headset, plus another $600 for the device itself. Since then, the company has worked to ensure the Rift can run on systems that cost as little as $500. Still, at $1,100 for the whole setup, the Rift isn’t exactly cheap.

HTC’s Vive costs $800 and still requires a powerful PC, while Sony’s PSVR costs $400 and only works with that company’s PlayStation 4 console. Sure, gaming enthusiasts might not have a problem spending that kind of cash on a top-notch gaming experience, but none of these headsets is quite there yet. There’s no “killer app” for high-end VR systems.

The most successful headsets, so far at least, have been Samsung’s Gear VR, which costs $100 plus the price of a compatible Samsung smartphone, and Google’s Cardboard, which costs $15 in addition to the cost of a smartphone.

Zuckerberg’s big bet

Zuckerberg is obviously keenly aware of the importance of mobile platforms — the majority of Facebook’s traffic comes from mobile users and that will only continue to grow. Which is why Facebook split Oculus into two divisions, one primarily focused on PC-style VR and the other focused on mobile VR.

The hope is that Facebook and Oculus will be able to create a system impressive enough for all consumers to want to use. How long will it take for the company to get there? If Zuckerberg’s prediction on the stand holds up, it could take anywhere from 5 to 10 years.

Still, Oculus will be in an enviable position if Zuckerberg’s prognostications prove correct. That’s because the Facebook CEO sees gaming as just the tip of the VR iceberg. In its ultimate form, Zuckerberg sees virtual reality as a means to share experiences with others in real time and feel as though you’re actually there.

In a July interview with Bloomberg, Zuckerberg explained how virtual reality is the natural progression from sharing experiences via video, just as video was the natural progression of sharing experiences via photos. VR, then, will almost literally allow us to stand in another person’s shoes as they explore the world.

And with Facebook’s enormous audience — it has roughly 1.8 billion monthly active users, already sharing everything from selfies to wedding videos — the social network is just about the only company that can help push VR forward as a means to connect the masses. If that all works out, and Facebook becomes the VR company just as it is the social network, the billions Zuckerberg spent on Oculus will surely have been worth it.

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ZTE wants you to design its next product with Project CSX

What will the next greatest mobile product be?”

It’s the question on every tech lover’s lips, and up-and-coming Chinese company ZTE wants to answer that question in a highly unusual way. The company is crowdsourcing ideas for its next mobile project from the internet and has committed to building and selling that product once a winner has been chosen.

ZTE’s Vice President of Technology Planning and Partnerships Jeff Yee is the core driving force behind Project CSX, ZTE’s mission to give the mobile-buying public what they want by asking them to formulate a product idea, and then design it from the ground up. CSX stands for Crowd Sourced X, and the X symbolises the mystery behind the final product, which will be decided by a competition. Once the votes have been cast and the winner selected, ZTE will build and sell the winning product.

That’s right. If you’ve got an idea for a mobile product that’s feasible right now — not one with three processors, a roll-up screen, and five-month battery life — here’s your chance to tell a company that not only wants to listen, but will actually make the device if it’s good enough and technically feasible. It’s Kickstarter without the risk, and the opportunity to genuinely influence the direction of a mobile company, and potentially the industry itself. Really.

This is how a new product usually comes to life: ZTE gets an idea, designers come up with mockups that are agreed on, and the device goes into production for consumers to buy. Project CSX turns this on its head. “No company has flipped the process before,” said Yee, continuing, “Now it’s customers coming up with the idea, and engineers will work with them on design.”

Still time to get involved

Project CSX is already underway, and the first product ideas have been selected from the more than 400 submissions in total, ready for people to come up with a concept design. The three product ideas that need a concept design are:

A system to minimize physical interaction with a phone using eye tracking, or a polymer case to stick the device to various surfaces.
A wearable device that makes learning a skill easier and more fun. For example, a glove that teaches you to play the guitar through guided finger movement.
More waterproof gadgets, such as a submersible VR headset to turn a pool into the Great Barrier Reef.
ZTE wants to see what’s called a six-view breakdown — a design term for an image showing the product from six different angles. There needs to be a story attached to the features so the benefits are easy to sell, you’ll need to consider where to place components, what materials are used for the construction, the dimensions, and even an app or device user interface if one is necessary.

Creativity and fun come first, and ZTE will guide you through the rest.
You don’t have to be an engineer, be able to use Powerpoint or CAD design programs, or know how to code. You can sketch out the product, take inspiration for the materials in the world around you, and get the app’s flow down perfectly without doing anything other than picking up a sketchpad. You may need years of experience to do this professionally, but that’s not true here. Creativity and fun come first, and ZTE will guide you through the rest.

If you missed out on the opportunity to submit your product idea and already have a concept design for it, ZTE’s going to put a wildcard of its own choosing alongside the three Project CSX finalists, so you still have time to get involved and pitch your idea. You’ll have to be quick though, as the window closes on September 30.

ZTE wants to make something new

Project CSX’s winner will be announced after a series of votes ending on October 19, and the final product will be revealed at the CES tech show at the beginning of 2017. The sale date is the only factor that’s currently variable because it will depend on which product wins. The unusual project is already changing the mentality at ZTE.

“The engineers love it,” Yee told Digital Trends, adding that it was the interaction between all teams that he enjoyed the most. “It’s really listening to the customer,” about products rather than just relying on a focus group to fine-tune an internal idea.

One of the few rules in Project CSX is that it must be a mobile device. However, mobile could mean many different things.

“I want to have a challenge. Something innovative that doesn’t already exist,” Yee enthused.

ZTE’s Senior Director of Mobile Devices Waiman Lam had earlier told us he was hoping for something exciting that may use virtual reality or augmented reality. It’s obvious the company really wants Project CSX to birth something exciting, interesting, and innovative.

At the moment it’s only ZTE behind Project CSX, but it has attracted the attention of T-Mobile — a network that’s never afraid to push the industry in a new direction — which apparently “loves the idea,” and may want to work on a similar project in the future. For now, though, you could shape the future of mobile with ZTE.

ZTE is on a roll

Project CSX could go either way. The result may be hugely exciting or terribly lame, but there’s no arguing that ZTE’s current range of phones is extremely tempting. Last year, there were many different Axon phones made for different regions, with different specs. This year there are two — the super Axon 7 and its newly announced, Digital Trends’ award-winning counterpart, the Axon 7 Mini. Both phones represent superb value for your money, have strong spec sheets, some interesting differentiating features, and a delectable design.

Related: The Nubia Z11 will launch internationally later this year

It’s a big shift from the confusion of last year, in which there were dozens of Axon phones with little to no differences between them. While maturity plays a part in this shift, ZTE has likely been looking at two of its biggest competitors, Huawei and OnePlus, for inspiration. The Axon 7 challenges the OnePlus 3 on price and specs, and comes very close to matching the considerably more expensive Huawei P9 in outright sleek design.

ZTE’s Waiman Lam told Digital Trends that the only reason it can beat companies like Huawei on price is that it doesn’t throw outrageous phone launches and multiple press events.

We really don’t think it’s a coincidence that this newly streamlined company has not only introduced the Axon 7, easily the best phone it has ever made, but is also running a truly fascinating competition that could end up introducing an entirely new mobile product that we’d have otherwise never seen.

The potential, drive, and ambition were always there for ZTE, but it’s all coming together in 2016, and the company has done everything right so far. We’re going to be watching Project CSX and ZTE very closely over the next year, and suggest you do the same.

If you want to enter Project CSX, visit the dedicated website here.

Also watch: Huawei MediaPad M3 Hands On  Read more: http://www.digitaltrends.com/mobile

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Wearable and Mobile Devices Leading to Rise in Flexible Displays, IHS Says

ENGLEWOOD, Colo. (July 5, 2016) – As the popularity and penetration of wearable and mobile devices increase, so too will demand for innovative flexible displays. In fact, revenue from flexible displays is expected to increase more than 300 percent, from just $3.7 billion in 2016 to $15.5 billion in 2022. Flexible displays will comprise 13 percent of total display market revenue in 2020, according to IHS Inc. (NYSE: IHS), the leading global source of critical informational and insight.
Samsung Electronics and LG Electronics launched the first smartphones with flexible active-matrix organic light-emitting diode (AMOLED) displays in 2013, and both companies continue to adapt flexible AMOLED displays for their smartphones, smartwatches and fitness trackers. Inspired by these successes, other mobile manufacturers are now developing their own flexible-display devices.
“The varieties of flexible displays include screens that are bendable, curved and edge-curved, but fully foldable form factors are expected within the next two years,” said Jerry Kang, principal analyst of display research for IHS Technology. “Only a few suppliers — including Samsung Display, LG Display, E-ink and Futaba — are now regularly supplying flexible displays to the market. However, many more panel makers are now attempting to build flexible display capacity, leveraging the latest AMOLED display technology.”
According to the IHS Flexible Display Market Tracker, flexible displays are primarily used in smartphones and smartwatches in 2016; however, use in other applications, including tablet PCs, near-eye virtual reality devices, automotive monitors and OLED TVs is expected by 2022. “Consumer device manufacturers will eventually need to innovate their conventionally designed flat, rectangular form-factors to make way for the latest curved, foldable and rollable screens,” Kang said.

The semi-annual IHS Flexible Display Market Tracker covers the latest flexible display market forecast and panel manufacturers’ strategies, technologies and patent trends. For information about purchasing this report, contact the sales department at IHS in the Americas at (844) 301-7334 or AmericasLeads@ihs.com; in Europe, Middle East and Africa (EMEA) at +44 1344 328 300 or technology_emea@ihs.com; or Asia-Pacific (APAC) at +604 291 3600 or technology_APAC@ihs.com.
 
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About IHS (www.ihs.com)
IHS (NYSE: IHS) is the leading source of insight, analytics and expertise in critical areas that shape today’s business landscape. Businesses and governments in more than 140 countries around the globe rely on the comprehensive content, expert independent analysis and flexible delivery methods of IHS to make high-impact decisions and develop strategies with speed and confidence. IHS has been in business since 1959 and became a publicly traded company on the New York Stock Exchange in 2005. Headquartered in Englewood, Colorado, USA, IHS is committed to sustainable, profitable growth and employs nearly 9,000 people in 33 countries around the world.
IHS is a registered trademark of IHS Inc. All other company and product names may be trademarks of their respective owners. © 2016 IHS Inc. All rights reserved.

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